VOODOO ECONOMICS PART 2 Gambit may be the only person who can save the city from an undead apocalypse, but he’s got bigger problems at the moment: two women, both heartbroken, both angry, and both demanding his head on a platter.
VOODOO ECONOMICS PART 1 Gambit’s hometown is being overrun by zombies! What can the Ragin’ Cajun do to save his beloved Big Easy from the wrath of the undead?
HOUSE OF CARDS PART 5 What Gambit expected to be an easy job for fun and profit has taken a tragic turn for the worse. But he may be getting a little help from his friends, the X-Men…
HOUSE OF CARDS PART 4 Will Gambit be able to evade his pursuers long enough to settle his score with Fast Jack?
HOUSE OF CARDS PART 3 Gambit goes on the trail of his upstart rival, “Fast Jack” Jessup–all while trying to stay two steps ahead of the men who are after him!
HOUSE OF CARDS PART 2 The Ragin’ Cajun is here! When Gambit discovers a set of playing cards with ties to a demonic source, he sets out to prevent them from falling into the wrong hands.
HOUSE OF CARDS PART 1 Ever wonder what Gambit gets up to when he’s not out saving the world with the X-Men? Welcome to the exciting but treacherous terrain of the New Orleans underworld.
After discovering a shocking truth, Agent Zero goes on a killing rampage! Meanwhile, what will he and Wolverine find at the Weapon X compound?
The Director is back with a new and improved attitude! Can he regain the trust of his former team members and rebuild Weapon X?
Maverick’s time with Gene Nation comes to a screeching halt. Chamber has a secret mission of his own.
Marrow’s out of Weapon X and becomes the leader of Gene Nation, a mutant band. Meanwhile, Chamber makes a shocking discovery about Weapon X’s future.
Chamber completes his first mission for Weapon X per Agent Jackson’s request. But can he live with his conscience now that the deed is done?